Achievements Update!
Hero Battle - Fantasy Arena » Devlog
Hey there!
A lot happened since the last Devlog, so I'm summarizing all the new things here:
- Finished integrating the new shader on all objects in the scene.
- Removed Code Stripping
- Raised Bullet pool size
- Optimized level up screen
- Optimized item pickup
- Changed auto save to only when the game is paused and level up
- Ballance Conquest Mode
- Reduced building damage
- Reduced chance of building attack
- Reduced mana cost of summons
- Reduced summon upgrade cost
- Raised upgrade stats of summons
- Added different skins for the characters
- Added a set of obstacles around the map. These rocks will spawn depending on the difficulty level
- Changed the damage system to allow for higher damage
- Removed lights from particle effects (Hopefully this will improve the performance)
- Reduced the difficulty of the Goblin Shaman (it was nearly immortal depending on the class)
- Fixed small issues:
- Bloodsplash would appear when the player was healing
- Enemies that attack from range wasn't facing the player
- Fixed the equipment bonuses UI
- Added achievements and rewards;
- Added gold rocks that can be break
- Changed the time to display hours instead of milliseconds
- Fixed the bug that would use equipped items on crafting
- Fixed the Ice Slash size
- Raised drop chance of bombs from barrels
- Did some minor UI adjustments
Hero Battle - Fantasy Arena
A roguelite bullet hell playable also in local multiplayer!
Status | Released |
Author | Beorgames |
Genre | Adventure, Action, Shooter, Survival |
Tags | Action-Adventure, Boss battle, Bullet Hell, Fantasy, Local multiplayer, Shoot 'Em Up |
Languages | English |
More posts
- New Arena and new hero!Jul 05, 2023
- Shop is now available!Nov 22, 2022
- Summoning Altars coming on 01/11!Oct 31, 2022
- Halloween Update!Oct 21, 2022
- Auto Save, Difficulty selection and PVP balance are here!Oct 03, 2022
- More content!Sep 15, 2022
- New major update!Sep 05, 2022
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